Games into Film

Although I understand the fascination that others have for playing, I’ve never really had that much interest in playing World of Warcraft (WoW), the massively popular online game.  Like some of the better serial TV shows, I tend to think that I’m so far behind that I’ll never really be able catch up and invest enough attention to really enjoy WoW.  I also tend to get frustrated by video games rather quickly, and the pressure of working with (or against) other players would only add to that.  That being said, I’m intrigued by today’s news that Warner Bros. has tapped Sam Raimi to direct a film version of the game (see also uber-fansite Ain’t It Cool News).

In part, I’ll be curious to see how one “adapts” such a complex, interwoven narrative, involving such a massive number of characters/players/participants or what exactly would get “represented” in a film narrative about a game.  Of course, the popularity of game itself provides WoW with a potentially huge audience and a number of different venues for various forms of promotion and, to use Henry Jenkins’ phrase, transmedia storytelling.

4 Comments »

  1. The Chutry Experiment » Games into Film @ WETONG Blog Said,

    July 23, 2009 @ 6:25 am

    [...] here: The Chutry Experiment » Games into Film Film, Games, Music, News, Tech, Uncategorized, Worldabout, august, february, Film, january, [...]

  2. GB Said,

    July 23, 2009 @ 1:25 pm

    What is their incentive to make a good film at all. It seems like with many of the popular game adaptations the point of making the film is a quick profit, not necessarily to build a fim franchise- hence the poor writing and direction of so many game to film movies.

  3. Chuck Said,

    July 23, 2009 @ 1:30 pm

    I guess one answer to that question would be to expand the franchise into even further corners of the entertainment landscape. A film franchise can, of course, be very profitable long-term, as the Harry Potter franchise illustrates. In fact, WoW might benefit from thinking in serialized forms in the production of the film.

  4. sweets Said,

    July 25, 2009 @ 6:31 am

    I also tend to get frustrated by video games rather quickly, and the pressure of working with (or against) other players would only add to tha

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